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Characters. Design the diversity

Game designed as a final project of the Master in Secondary Teacher (drawing specialty).

The ultimate goal is for participants to design a diverse and non-stereotypical character.

It aims for adolescents to overcome stereotypes and respect human diversity in all its forms. Above all, he wants to teach how to reject sexism, machismo, LGTBIQ phobia, racism and xenophobia, as well as any other form of hatred towards people different than oneself.
It is aimed at teenagers. It is specially designed to be applied in the classroom, for students between 12 and 16 years old, in art subjects.

Instructions

Each player is randomly dealt and secretly a card from the four decks: hair, clothing, objects and specials. These determine four characteristics of the character that they will have to design. If they are not satisfied with one, they can change it with another partner, always secretly, so at least two would have to want to change. Only cards from the same deck can be exchanged.

Once each player has their 4 cards, they will throw at the roulette wheel, in an orderly manner,so that they are assigned the silhouette that they will have to apply to their design. After this, they will roll the dice to be assigned the skin color tone.

Finally, with a total of 6 premises, each player will carry out their character design.

Characters. Design the diversity

Game designed as a final project of the Master in Secondary Teacher (drawing specialty).

The ultimate goal is for participants to design a diverse and non-stereotypical character.

It aims for adolescents to overcome stereotypes and respect human diversity in all its forms. Above all, he wants to teach how to reject sexism, machismo, LGTBIQ phobia, racism and xenophobia, as well as any other form of hatred towards people different than oneself.
It is aimed at teenagers. It is specially designed to be applied in the classroom, for students between 12 and 16 years old, in art subjects.

Instructions

Each player is randomly dealt and secretly a card from the four decks: hair, clothing, objects and specials. These determine four characteristics of the character that they will have to design. If they are not satisfied with one, they can change it with another partner, always secretly, so at least two would have to want to change. Only cards from the same deck can be exchanged.

Once each player has their 4 cards, they will throw at the roulette wheel, in an orderly manner,so that they are assigned the silhouette that they will have to apply to their design. After this, they will roll the dice to be assigned the skin color tone.

Finally, with a total of 6 premises, each player will carry out their character design.

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